#765 Oranguru - Details
It knows the forest inside and out. If it comes across a wounded Pokémon, Oranguru will gather medicinal herbs to treat it.
#765
Oranguru
Normal
Psychic
#765
Oranguru
Sage Pokémon
Catch Rate
45
Base Exp
172
Gender Ratio:
0.5% Male
0.5% Female
Egg Groups:
Field Group
Field Group
The largest group, Pokémon here are terrestrial in nature. In Stadium 2, this Egg Group was known as 'Ground'.
Abilities:
Telepathy
Inner Focus
Symbiosis (HA)
Telepathy
Anticipates an ally’s attack and dodges it.
Inner Focus
Prevents flinching.
Symbiosis (HA)
The Pokémon can pass an item to an ally.
EV Yield:
Sp Def
2
Base Stats:
Base Stat Total
490
HP
90
Atk
60
Def
80
Sp Atk
90
Sp Def
110
Spd
60
Effectiveness
Types
Immune to (0x)
Resistant to (.5x)
Weak to (2x)
- Moves
- Evolutions
- Egg Groups
Move Reminder
Move
Type
Cat
Pwr
Acc
PP
Confusion
Psychic
50
100
25
Power
50
Acc
100
PP
25
Description
The target is hit by a weak telekinetic force. This may also confuse the target.
Effect:
May confuse opponent.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
Taunt
Dark
--
100
20
Power
--
Acc
100
PP
20
Description
The target is taunted into a rage that allows it to use only attack moves for three turns.
Effect:
Opponent can only use moves that attack.
Affected By:
Protect
Yes
Magic Coat
Yes
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Learn Set
Lvl
Move
Type
Cat
Pwr
Acc
PP
5
After You
Normal
--
101
15
Power
--
Acc
101
PP
15
Description
The user helps the target and makes it use its move right after the user.
Effect:
Gives target priority in the next turn.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
10
Calm Mind
Psychic
--
101
20
Power
--
Acc
101
PP
20
Description
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
Effect:
Raises user's Special Attack and Special Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
15
Stored Power
Psychic
20
100
10
Power
20
Acc
100
PP
10
Description
The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.
Effect:
Power increases when user's stats have been raised.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
20
Psych Up
Normal
--
101
10
Power
--
Acc
101
PP
10
Description
The user hypnotizes itself into copying any stat change made by the target.
Effect:
Copies the opponent's stat changes.
Affected By:
Protect
No
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
25
Quash
Dark
--
100
15
Power
--
Acc
100
PP
15
Description
The user suppresses the target and makes its move go last.
Effect:
Makes the target act last this turn.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
30
Nasty Plot
Dark
--
101
20
Power
--
Acc
101
PP
20
Description
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
Effect:
Sharply raises user's Special Attack.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
35
Zen Headbutt
Psychic
80
90
15
Power
80
Acc
90
PP
15
Description
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
Effect:
May cause flinching.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
40
Trick Room
Psychic
--
101
5
Power
--
Acc
101
PP
5
Description
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Effect:
Slower Pokémon move first in the turn for 5 turns.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
45
Psychic
Psychic
90
100
10
Power
90
Acc
100
PP
10
Description
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
Effect:
May lower opponent's Special Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
50
Instruct
Psychic
--
101
15
Power
--
Acc
101
PP
15
Description
The user instructs the target to use the target's last move again.
Effect:
Allows an ally to use a move instead.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
55
Foul Play
Dark
95
100
15
Power
95
Acc
100
PP
15
Description
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
Effect:
Uses the opponent's Attack stat.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Psychic
Ghost
Not very effective on (.5x)
Fairy
Fighting
Dark
60
Future Sight
Psychic
120
100
10
Power
120
Acc
100
PP
10
Description
Two turns after this move is used, a hunk of psychic energy attacks the target.
Effect:
Damage occurs 2 turns later.
Affected By:
Protect
No
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
TM Set
TM
Move
Type
Cat
Pwr
Acc
PP
TM00
Mega Punch
Normal
80
85
20
Power
80
Acc
85
PP
20
Description
The target is slugged by a punch thrown with muscle-packed power.
Effect:
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
Yes
Biting Move
No
Sound Move
No
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
TM01
Mega Kick
Normal
120
75
5
Power
120
Acc
75
PP
5
Description
The target is attacked by a kick launched with muscle-packed power.
Effect:
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
TM08
Hyper Beam
Normal
150
90
5
Power
150
Acc
90
PP
5
Description
The target is attacked with a powerful beam. The user can't move on the next turn.
Effect:
User must recharge next turn.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
TM09
Giga Impact
Normal
150
90
5
Power
150
Acc
90
PP
5
Description
The user charges at the target using every bit of its power. The user can't move on the next turn.
Effect:
User must recharge next turn.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
TM17
Light Screen
Psychic
--
101
30
Power
--
Acc
101
PP
30
Description
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
Effect:
Halves damage from Special attacks for 5 turns.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TM18
Reflect
Psychic
--
101
20
Power
--
Acc
101
PP
20
Description
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
Effect:
Halves damage from Physical attacks for 5 turns.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TM19
Safeguard
Normal
--
101
25
Power
--
Acc
101
PP
25
Description
The user creates a protective field that prevents status conditions for five turns.
Effect:
The user's party is protected from status conditions.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
TM21
Rest
Psychic
--
101
10
Power
--
Acc
101
PP
10
Description
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
Effect:
User sleeps for 2 turns, but user is fully healed.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TM22
Rock Slide
Rock
75
90
10
Power
75
Acc
90
PP
10
Description
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Effect:
May cause flinching.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Bug
Ice
Flying
Fire
Not very effective on (.5x)
Fighting
Steel
Ground
TM24
Snore
Normal
50
100
15
Power
50
Acc
100
PP
15
Description
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Effect:
Can only be used if asleep. May cause flinching.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
Yes
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
TM25
Protect
Normal
--
101
10
Power
--
Acc
101
PP
10
Description
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Effect:
Protects the user, but may fail if used consecutively.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
TM31
Attract
Normal
--
100
15
Power
--
Acc
100
PP
15
Description
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
Effect:
If opponent is the opposite gender, it's less likely to attack.
Affected By:
Protect
Yes
Magic Coat
Yes
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
TM33
Rain Dance
Water
--
101
5
Power
--
Acc
101
PP
5
Description
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Effect:
Makes it rain for 5 turns.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
TM34
Sunny Day
Fire
--
101
5
Power
--
Acc
101
PP
5
Description
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Effect:
Makes it sunny for 5 turns.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
TM39
Facade
Normal
70
100
20
Power
70
Acc
100
PP
20
Description
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Effect:
Power doubles if user is burned, poisoned, or paralyzed.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
TM43
Brick Break
Fighting
75
100
15
Power
75
Acc
100
PP
15
Description
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
Effect:
Breaks through Reflect and Light Screen barriers.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Normal
Ice
Dark
Rock
Steel
Not very effective on (.5x)
Psychic
Poison
Flying
Bug
Fairy
No effect on (0x)
Ghost
TM44
Imprison
Psychic
--
101
10
Power
--
Acc
101
PP
10
Description
If opposing Pokémon know any move also known by the user, they are prevented from using it.
Effect:
Opponent is unable to use moves that the user also knows.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TM57
Payback
Dark
50
100
10
Power
50
Acc
100
PP
10
Description
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
Effect:
Power doubles if the user was attacked first.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Psychic
Ghost
Not very effective on (.5x)
Fairy
Fighting
Dark
TM59
Fling
Dark
--
100
10
Power
--
Acc
100
PP
10
Description
The user flings its held item at the target to attack. This move's power and effects depend on the item.
Effect:
Power depends on held item.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Psychic
Ghost
Not very effective on (.5x)
Fairy
Fighting
Dark
TM70
Trick Room
Psychic
--
101
5
Power
--
Acc
101
PP
5
Description
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Effect:
Slower Pokémon move first in the turn for 5 turns.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TM71
Wonder Room
Psychic
--
101
10
Power
--
Acc
101
PP
10
Description
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
Effect:
Swaps every Pokémon's Defense and Special Defense for 5 turns.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TM72
Magic Room
Psychic
--
101
10
Power
--
Acc
101
PP
10
Description
The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.
Effect:
Suppresses the effects of held items for five turns.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TM76
Round
Normal
60
100
15
Power
60
Acc
100
PP
15
Description
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Effect:
Power increases if teammates use it in the same turn.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
Yes
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
TM81
Bulldoze
Ground
60
100
20
Power
60
Acc
100
PP
20
Description
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Effect:
Lowers opponent's Speed.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Electric
Fire
Rock
Steel
Poison
Not very effective on (.5x)
Grass
Bug
No effect on (0x)
Flying
TM91
Psychic Terrain
Psychic
--
101
10
Power
--
Acc
101
PP
10
Description
This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
Effect:
Prevents priority moves from being used for 5 turns.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TM97
Brutal Swing
Dark
60
100
20
Power
60
Acc
100
PP
20
Description
The user swings its body around violently to inflict damage on everything in its vicinity.
Effect:
The user swings its body around violently to inflict damage on everything in its vicinity.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Psychic
Ghost
Not very effective on (.5x)
Fairy
Fighting
Dark
TR Set
TR
Move
Type
Cat
Pwr
Acc
PP
TR08
Thunderbolt
Electric
90
100
15
Power
90
Acc
100
PP
15
Description
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
Effect:
May paralyze opponent.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Water
Flying
Not very effective on (.5x)
Electric
Dragon
Grass
No effect on (0x)
Ground
TR09
Thunder
Electric
110
70
10
Power
110
Acc
70
PP
10
Description
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Effect:
May paralyze opponent.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Water
Flying
Not very effective on (.5x)
Electric
Dragon
Grass
No effect on (0x)
Ground
TR10
Earthquake
Ground
100
100
10
Power
100
Acc
100
PP
10
Description
The user sets off an earthquake that strikes every Pokémon around it.
Effect:
Power is doubled if opponent is underground from using Dig.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Electric
Fire
Rock
Steel
Poison
Not very effective on (.5x)
Grass
Bug
No effect on (0x)
Flying
TR11
Psychic
Psychic
90
100
10
Power
90
Acc
100
PP
10
Description
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
Effect:
May lower opponent's Special Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
TR20
Substitute
Normal
--
101
10
Power
--
Acc
101
PP
10
Description
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
Effect:
Uses HP to creates a decoy that takes hits.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
TR25
Psyshock
Psychic
80
100
10
Power
80
Acc
100
PP
10
Description
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
Effect:
Inflicts damage based on the target's Defense, not Special Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
TR26
Endure
Normal
--
101
10
Power
--
Acc
101
PP
10
Description
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Effect:
Always left with at least 1 HP, but may fail if used consecutively.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
TR27
Sleep Talk
Normal
--
101
10
Power
--
Acc
101
PP
10
Description
While it is asleep, the user randomly uses one of the moves it knows.
Effect:
User performs one of its own moves while sleeping.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
TR30
Encore
Normal
--
100
5
Power
--
Acc
100
PP
5
Description
The user compels the target to keep using the move it encored for three turns.
Effect:
Forces opponent to keep using its last move for 3 turns.
Affected By:
Protect
Yes
Magic Coat
Yes
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
TR33
Shadow Ball
Ghost
80
100
15
Power
80
Acc
100
PP
15
Description
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
Effect:
May lower opponent's Special Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Psychic
Ghost
Not very effective on (.5x)
Dark
No effect on (0x)
Normal
TR34
Future Sight
Psychic
120
100
10
Power
120
Acc
100
PP
10
Description
Two turns after this move is used, a hunk of psychic energy attacks the target.
Effect:
Damage occurs 2 turns later.
Affected By:
Protect
No
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
TR37
Taunt
Dark
--
100
20
Power
--
Acc
100
PP
20
Description
The target is taunted into a rage that allows it to use only attack moves for three turns.
Effect:
Opponent can only use moves that attack.
Affected By:
Protect
Yes
Magic Coat
Yes
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
TR38
Trick
Psychic
--
100
10
Power
--
Acc
100
PP
10
Description
The user catches the target off guard and swaps its held item with its own.
Effect:
Swaps held items with the opponent.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TR49
Calm Mind
Psychic
--
101
20
Power
--
Acc
101
PP
20
Description
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
Effect:
Raises user's Special Attack and Special Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TR64
Focus Blast
Fighting
120
70
5
Power
120
Acc
70
PP
5
Description
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Effect:
May lower opponent's Special Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Normal
Ice
Dark
Rock
Steel
Not very effective on (.5x)
Psychic
Poison
Flying
Bug
Fairy
No effect on (0x)
Ghost
TR65
Energy Ball
Grass
90
100
10
Power
90
Acc
100
PP
10
Description
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
Effect:
May lower opponent's Special Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Ground
Rock
Water
Not very effective on (.5x)
Bug
Steel
Flying
Poison
Grass
Fire
Dragon
TR68
Nasty Plot
Dark
--
101
20
Power
--
Acc
101
PP
20
Description
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
Effect:
Sharply raises user's Special Attack.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
TR69
Zen Headbutt
Psychic
80
90
15
Power
80
Acc
90
PP
15
Description
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
Effect:
May cause flinching.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
TR81
Foul Play
Dark
95
100
15
Power
95
Acc
100
PP
15
Description
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
Effect:
Uses the opponent's Attack stat.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Psychic
Ghost
Not very effective on (.5x)
Fairy
Fighting
Dark
TR82
Stored Power
Psychic
20
100
10
Power
20
Acc
100
PP
10
Description
The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.
Effect:
Power increases when user's stats have been raised.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
TR83
Ally Switch
Psychic
--
101
15
Power
--
Acc
101
PP
15
Description
The user teleports using a strange power and switches places with one of its allies.
Effect:
User switches with opposite teammate.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TR85
Work Up
Normal
--
101
30
Power
--
Acc
101
PP
30
Description
The user is roused, and its Attack and Sp. Atk stats increase.
Effect:
Raises user's Attack and Special Attack.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
Egg Moves
Move
Type
Cat
Pwr
Acc
PP
Last Resort
Normal
140
100
5
Power
140
Acc
100
PP
5
Description
This move can be used only after the user has used all the other moves it knows in the battle.
Effect:
Can only be used after all other moves are used.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
Dream Eater
Psychic
100
100
15
Power
100
Acc
100
PP
15
Description
The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target.
Effect:
User recovers half the HP inflicted on a sleeping opponent.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
Yawn
Normal
--
101
10
Power
--
Acc
101
PP
10
Description
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
Effect:
Puts opponent to sleep in the next turn.
Affected By:
Protect
Yes
Magic Coat
Yes
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
Extrasensory
Psychic
80
100
20
Power
80
Acc
100
PP
20
Description
The user attacks with an odd, unseeable power. This may also make the target flinch.
Effect:
May cause flinching.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
Max Moves
Move
Type
Cat
Pwr
Acc
PP
Max Phantasm
Ghost
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat.
Effect:
Ghost type Dynamax move. Lowers the target's Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Psychic
Ghost
Not very effective on (.5x)
Dark
No effect on (0x)
Normal
Max Lightning
Electric
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns.
Effect:
Electric type Dynamax move. Summons Electric Terrain.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Water
Flying
Not very effective on (.5x)
Electric
Dragon
Grass
No effect on (0x)
Ground
Max Rockfall
Rock
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns.
Effect:
Rock type Dynamax move. Summons a sandstorm.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Bug
Ice
Flying
Fire
Not very effective on (.5x)
Fighting
Steel
Ground
Max Quake
Ground
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats.
Effect:
Ground type Dynamax move. Increases the team's Special Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Electric
Fire
Rock
Steel
Poison
Not very effective on (.5x)
Grass
Bug
No effect on (0x)
Flying
Max Darkness
Dark
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat.
Effect:
Dark type Dynamax move. Lowers the target's Special Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Psychic
Ghost
Not very effective on (.5x)
Fairy
Fighting
Dark
Max Overgrowth
Grass
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns.
Effect:
Grass type Dynamax move. Summons Grassy Terrain.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Ground
Rock
Water
Not very effective on (.5x)
Bug
Steel
Flying
Poison
Grass
Fire
Dragon
Max Guard
Normal
/
—
101
10
Power
--
Acc
101
PP
10
Description
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Effect:
Status category Dynamax move. Protects the user.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
Max Strike
Normal
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat.
Effect:
Normal type Dynamax move. Lowers the target's Speed.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
Max Mindstorm
Psychic
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns.
Effect:
Psychic type Dynamax move. Summons Psychic Terrain.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
Max Knuckle
Fighting
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats.
Effect:
Fighting type Dynamax move. Increases the team's Attack.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Normal
Ice
Dark
Rock
Steel
Not very effective on (.5x)
Psychic
Poison
Flying
Bug
Fairy
No effect on (0x)
Ghost
This Pokemon does not evolve.
Field Group
#810
Grookey
#811
Thwackey
#812
Rillaboom
#813
Scorbunny
#814
Raboot
#815
Cinderace
#816
Sobble
#817
Drizzile
#818
Inteleon
#819
Skwovet
#820
Greedent
#827
Nickit
#828
Thievul
#263
Zigzagoon-Galarian
#264
Linoone-Galarian
#862
Obstagoon
#831
Wooloo
#832
Dubwool
#273
Seedot
#274
Nuzleaf
#275
Shiftry
#509
Purrloin
#510
Liepard
#835
Yamper
#836
Boltund
#659
Bunnelby
#660
Diggersby
#572
Minccino
#573
Cinccino
#309
Electrike
#310
Manectric
#37
Vulpix
#38
Ninetales
#58
Growlithe
#59
Arcanine
#220
Swinub
#221
Piloswine
#473
Mamoswine
#225
Delibird
#749
Mudbray
#750
Mudsdale
#517
Munna
#518
Musharna
#759
Stufful
#760
Bewear
#194
Wooper
#195
Quagsire
#674
Pancham
#675
Pangoro
#434
Stunky
#435
Skuntank
#50
Diglett
#51
Dugtrio
#529
Drilbur
#530
Excadrill
#527
Woobat
#528
Swoobat
#52
Meowth-Galarian
#52
Meowth
#52
Meowth (Gigantamax)
#863
Perrserker
#53
Persian
#25
Pikachu
#25
Pikachu (Gigantamax)
#26
Raichu
#133
Eevee
#133
Eevee (Gigantamax)
#134
Vaporeon
#135
Jolteon
#136
Flareon
#196
Espeon
#197
Umbreon
#470
Leafeon
#471
Glaceon
#700
Sylveon
#677
Espurr
#678
Meowstic (Male)
#83
Farfetch'd-Galarian
#865
Sirfetch'd
#559
Scraggy
#560
Scrafty
#111
Rhyhorn
#112
Rhydon
#464
Rhyperior
#613
Cubchoo
#614
Beartic
#215
Sneasel
#461
Weavile
#303
Mawile
#448
Lucario
#324
Torkoal
#878
Cufant
#879
Copperajah
#879
Copperajah (Gigantamax)
#843
Silicobra
#844
Sandaconda
#844
Sandaconda (Gigantamax)
#449
Hippopotas
#450
Hippowdon
#631
Heatmor
#77
Ponyta-Galarian
#78
Rapidash-Galarian
#765
Oranguru
#766
Passimian
#877
Morpeko
#777
Togedemaru
#320
Wailmer
#321
Wailord
#554
Darumaka-Galarian
#555
Darmanitan-Galarian
#875
Eiscue (Ice Face)
#725
Litten
#726
Torracat
#727
Incineroar
#728
Popplio
#729
Brionne
#730
Primarina
