#517 Munna - Details
It eats dreams and releases mist. The mist is pink when it's eating a good dream, and black when it's eating a nightmare.
#517
Munna
Psychic
#517
Munna
Dream Eater Pokémon
Catch Rate
190
Base Exp
58
Gender Ratio:
0.5% Male
0.5% Female
Egg Groups:
Field Group
Field Group
The largest group, Pokémon here are terrestrial in nature. In Stadium 2, this Egg Group was known as 'Ground'.
Abilities:
Synchronize
Forewarn
Telepathy (HA)
Synchronize
Passes on status problems.
Forewarn
Determines what moves the foe has.
Telepathy (HA)
Anticipates an ally’s attack and dodges it.
EV Yield:
HP
1
Base Stats:
Base Stat Total
292
HP
76
Atk
25
Def
45
Sp Atk
67
Sp Def
55
Spd
24
Effectiveness
Types
Resistant to (.5x)
Weak to (2x)
- Moves
- Evolutions
- Egg Groups
Move Reminder
Move
Type
Cat
Pwr
Acc
PP
Defense Curl
Normal
--
101
40
Power
--
Acc
101
PP
40
Description
The user curls up to conceal weak spots and raise its Defense stat.
Effect:
Raises user's Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
Stored Power
Psychic
20
100
10
Power
20
Acc
100
PP
10
Description
The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.
Effect:
Power increases when user's stats have been raised.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
Learn Set
Lvl
Move
Type
Cat
Pwr
Acc
PP
4
Hypnosis
Psychic
--
60
20
Power
--
Acc
60
PP
20
Description
The user employs hypnotic suggestion to make the target fall into a deep sleep.
Effect:
Puts opponent to sleep.
Affected By:
Protect
Yes
Magic Coat
Yes
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
8
Psybeam
Psychic
65
100
20
Power
65
Acc
100
PP
20
Description
The target is attacked with a peculiar ray. This may also leave the target confused.
Effect:
May confuse opponent.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
12
Imprison
Psychic
--
101
10
Power
--
Acc
101
PP
10
Description
If opposing Pokémon know any move also known by the user, they are prevented from using it.
Effect:
Opponent is unable to use moves that the user also knows.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
16
Moonlight
Fairy
--
101
5
Power
--
Acc
101
PP
5
Description
The user restores its own HP. The amount of HP regained varies with the weather.
Effect:
User recovers HP. Amount varies with the weather.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
20
Magic Coat
Psychic
--
101
15
Power
--
Acc
101
PP
15
Description
Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves.
Effect:
Reflects moves that cause status conditions back to the attacker.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
24
Zen Headbutt
Psychic
80
90
15
Power
80
Acc
90
PP
15
Description
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
Effect:
May cause flinching.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
28
Calm Mind
Psychic
--
101
20
Power
--
Acc
101
PP
20
Description
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
Effect:
Raises user's Special Attack and Special Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
32
Yawn
Normal
--
101
10
Power
--
Acc
101
PP
10
Description
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
Effect:
Puts opponent to sleep in the next turn.
Affected By:
Protect
Yes
Magic Coat
Yes
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
36
Psychic
Psychic
90
100
10
Power
90
Acc
100
PP
10
Description
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
Effect:
May lower opponent's Special Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
40
Moonblast
Fairy
95
100
15
Power
95
Acc
100
PP
15
Description
Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.
Effect:
May lower opponent's Special Attack.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Dark
Fighting
Dragon
Not very effective on (.5x)
Poison
Fire
Steel
44
Dream Eater
Psychic
100
100
15
Power
100
Acc
100
PP
15
Description
The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target.
Effect:
User recovers half the HP inflicted on a sleeping opponent.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
48
Future Sight
Psychic
120
100
10
Power
120
Acc
100
PP
10
Description
Two turns after this move is used, a hunk of psychic energy attacks the target.
Effect:
Damage occurs 2 turns later.
Affected By:
Protect
No
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
52
Wonder Room
Psychic
--
101
10
Power
--
Acc
101
PP
10
Description
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
Effect:
Swaps every Pokémon's Defense and Special Defense for 5 turns.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TM Set
TM
Move
Type
Cat
Pwr
Acc
PP
TM14
Thunder Wave
Electric
--
90
20
Power
--
Acc
90
PP
20
Description
The user launches a weak jolt of electricity that paralyzes the target.
Effect:
Paralyzes opponent.
Affected By:
Protect
Yes
Magic Coat
Yes
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ground
TM17
Light Screen
Psychic
--
101
30
Power
--
Acc
101
PP
30
Description
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
Effect:
Halves damage from Special attacks for 5 turns.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TM18
Reflect
Psychic
--
101
20
Power
--
Acc
101
PP
20
Description
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
Effect:
Halves damage from Physical attacks for 5 turns.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TM19
Safeguard
Normal
--
101
25
Power
--
Acc
101
PP
25
Description
The user creates a protective field that prevents status conditions for five turns.
Effect:
The user's party is protected from status conditions.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
TM21
Rest
Psychic
--
101
10
Power
--
Acc
101
PP
10
Description
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
Effect:
User sleeps for 2 turns, but user is fully healed.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TM22
Rock Slide
Rock
75
90
10
Power
75
Acc
90
PP
10
Description
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Effect:
May cause flinching.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Bug
Ice
Flying
Fire
Not very effective on (.5x)
Fighting
Steel
Ground
TM24
Snore
Normal
50
100
15
Power
50
Acc
100
PP
15
Description
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Effect:
Can only be used if asleep. May cause flinching.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
Yes
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
TM25
Protect
Normal
--
101
10
Power
--
Acc
101
PP
10
Description
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Effect:
Protects the user, but may fail if used consecutively.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
TM31
Attract
Normal
--
100
15
Power
--
Acc
100
PP
15
Description
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
Effect:
If opponent is the opposite gender, it's less likely to attack.
Affected By:
Protect
Yes
Magic Coat
Yes
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
TM33
Rain Dance
Water
--
101
5
Power
--
Acc
101
PP
5
Description
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Effect:
Makes it rain for 5 turns.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
TM39
Facade
Normal
70
100
20
Power
70
Acc
100
PP
20
Description
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Effect:
Power doubles if user is burned, poisoned, or paralyzed.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
TM40
Swift
Normal
60
101
20
Power
60
Acc
101
PP
20
Description
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
Effect:
Ignores Accuracy and Evasiveness.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
TM41
Helping Hand
Normal
--
101
20
Power
--
Acc
101
PP
20
Description
The user assists an ally by boosting the power of that ally's attack.
Effect:
In Double Battles, boosts the power of the partner's move.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
TM44
Imprison
Psychic
--
101
10
Power
--
Acc
101
PP
10
Description
If opposing Pokémon know any move also known by the user, they are prevented from using it.
Effect:
Opponent is unable to use moves that the user also knows.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TM48
Rock Tomb
Rock
60
95
15
Power
60
Acc
95
PP
15
Description
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
Effect:
Lowers opponent's Speed.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Bug
Ice
Flying
Fire
Not very effective on (.5x)
Fighting
Steel
Ground
TM60
Power Swap
Psychic
--
101
10
Power
--
Acc
101
PP
10
Description
The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.
Effect:
User and opponent swap Attack and Special Attack.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TM61
Guard Swap
Psychic
--
101
10
Power
--
Acc
101
PP
10
Description
The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.
Effect:
User and opponent swap Defense and Special Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TM70
Trick Room
Psychic
--
101
5
Power
--
Acc
101
PP
5
Description
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Effect:
Slower Pokémon move first in the turn for 5 turns.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TM71
Wonder Room
Psychic
--
101
10
Power
--
Acc
101
PP
10
Description
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
Effect:
Swaps every Pokémon's Defense and Special Defense for 5 turns.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TM76
Round
Normal
60
100
15
Power
60
Acc
100
PP
15
Description
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Effect:
Power increases if teammates use it in the same turn.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
Yes
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
TR Set
TR
Move
Type
Cat
Pwr
Acc
PP
TR11
Psychic
Psychic
90
100
10
Power
90
Acc
100
PP
10
Description
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
Effect:
May lower opponent's Special Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
TR17
Amnesia
Psychic
--
101
20
Power
--
Acc
101
PP
20
Description
The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.
Effect:
Sharply raises user's Special Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TR20
Substitute
Normal
--
101
10
Power
--
Acc
101
PP
10
Description
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
Effect:
Uses HP to creates a decoy that takes hits.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
TR25
Psyshock
Psychic
80
100
10
Power
80
Acc
100
PP
10
Description
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
Effect:
Inflicts damage based on the target's Defense, not Special Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
TR26
Endure
Normal
--
101
10
Power
--
Acc
101
PP
10
Description
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Effect:
Always left with at least 1 HP, but may fail if used consecutively.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
TR27
Sleep Talk
Normal
--
101
10
Power
--
Acc
101
PP
10
Description
While it is asleep, the user randomly uses one of the moves it knows.
Effect:
User performs one of its own moves while sleeping.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
TR33
Shadow Ball
Ghost
80
100
15
Power
80
Acc
100
PP
15
Description
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
Effect:
May lower opponent's Special Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Psychic
Ghost
Not very effective on (.5x)
Dark
No effect on (0x)
Normal
TR34
Future Sight
Psychic
120
100
10
Power
120
Acc
100
PP
10
Description
Two turns after this move is used, a hunk of psychic energy attacks the target.
Effect:
Damage occurs 2 turns later.
Affected By:
Protect
No
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
TR38
Trick
Psychic
--
100
10
Power
--
Acc
100
PP
10
Description
The user catches the target off guard and swaps its held item with its own.
Effect:
Swaps held items with the opponent.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TR40
Skill Swap
Psychic
--
101
10
Power
--
Acc
101
PP
10
Description
The user employs its psychic power to exchange Abilities with the target.
Effect:
The user swaps Abilities with the opponent.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TR49
Calm Mind
Psychic
--
101
20
Power
--
Acc
101
PP
20
Description
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
Effect:
Raises user's Special Attack and Special Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TR52
Gyro Ball
Steel
--
100
5
Power
--
Acc
100
PP
5
Description
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
Effect:
The slower the user, the stronger the attack.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Fairy
Rock
Ice
Not very effective on (.5x)
Water
Fire
Steel
Electric
TR65
Energy Ball
Grass
90
100
10
Power
90
Acc
100
PP
10
Description
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
Effect:
May lower opponent's Special Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Ground
Rock
Water
Not very effective on (.5x)
Bug
Steel
Flying
Poison
Grass
Fire
Dragon
TR69
Zen Headbutt
Psychic
80
90
15
Power
80
Acc
90
PP
15
Description
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
Effect:
May cause flinching.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
TR82
Stored Power
Psychic
20
100
10
Power
20
Acc
100
PP
10
Description
The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.
Effect:
Power increases when user's stats have been raised.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
TR83
Ally Switch
Psychic
--
101
15
Power
--
Acc
101
PP
15
Description
The user teleports using a strange power and switches places with one of its allies.
Effect:
User switches with opposite teammate.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TR92
Dazzling Gleam
Fairy
80
100
10
Power
80
Acc
100
PP
10
Description
The user damages opposing Pokémon by emitting a powerful flash.
Effect:
Hits all adjacent opponents.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Dark
Fighting
Dragon
Not very effective on (.5x)
Poison
Fire
Steel
Egg Moves
Move
Type
Cat
Pwr
Acc
PP
Healing Wish
Psychic
--
101
10
Power
--
Acc
101
PP
10
Description
The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.
Effect:
The user faints and the next Pokémon released is fully healed.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
Curse
Ghost
--
101
10
Power
--
Acc
101
PP
10
Description
A move that works differently for the Ghost type than for all other types.
Effect:
Ghosts lose 50% of max HP and curse the opponent; Non-Ghosts raise Attack, Defense and lower Speed.
Affected By:
Protect
No
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Normal
Max Moves
Move
Type
Cat
Pwr
Acc
PP
Max Phantasm
Ghost
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat.
Effect:
Ghost type Dynamax move. Lowers the target's Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Psychic
Ghost
Not very effective on (.5x)
Dark
No effect on (0x)
Normal
Max Overgrowth
Grass
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns.
Effect:
Grass type Dynamax move. Summons Grassy Terrain.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Ground
Rock
Water
Not very effective on (.5x)
Bug
Steel
Flying
Poison
Grass
Fire
Dragon
Max Strike
Normal
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat.
Effect:
Normal type Dynamax move. Lowers the target's Speed.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
Max Steelspike
Steel
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats.
Effect:
Steel type Dynamax move. Raises the team's Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Fairy
Rock
Ice
Not very effective on (.5x)
Water
Fire
Steel
Electric
Max Starfall
Fairy
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Fairy-type attack Dynamax Pokémon use. The user turns the ground into Misty Terrain for five turns.
Effect:
Fairy type Dynamax move. Summons Misty Terrain.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Dark
Fighting
Dragon
Not very effective on (.5x)
Poison
Fire
Steel
Max Guard
Normal
/
—
101
10
Power
--
Acc
101
PP
10
Description
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Effect:
Status category Dynamax move. Protects the user.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
Max Mindstorm
Psychic
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns.
Effect:
Psychic type Dynamax move. Summons Psychic Terrain.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
Max Rockfall
Rock
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns.
Effect:
Rock type Dynamax move. Summons a sandstorm.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Bug
Ice
Flying
Fire
Not very effective on (.5x)
Fighting
Steel
Ground
Use a Moon Stone
518
Musharna
Psychic
Field Group
#810
Grookey
#811
Thwackey
#812
Rillaboom
#813
Scorbunny
#814
Raboot
#815
Cinderace
#816
Sobble
#817
Drizzile
#818
Inteleon
#819
Skwovet
#820
Greedent
#827
Nickit
#828
Thievul
#263
Zigzagoon-Galarian
#264
Linoone-Galarian
#862
Obstagoon
#831
Wooloo
#832
Dubwool
#273
Seedot
#274
Nuzleaf
#275
Shiftry
#509
Purrloin
#510
Liepard
#835
Yamper
#836
Boltund
#659
Bunnelby
#660
Diggersby
#572
Minccino
#573
Cinccino
#309
Electrike
#310
Manectric
#37
Vulpix
#38
Ninetales
#58
Growlithe
#59
Arcanine
#220
Swinub
#221
Piloswine
#473
Mamoswine
#225
Delibird
#749
Mudbray
#750
Mudsdale
#517
Munna
#518
Musharna
#759
Stufful
#760
Bewear
#194
Wooper
#195
Quagsire
#674
Pancham
#675
Pangoro
#434
Stunky
#435
Skuntank
#50
Diglett
#51
Dugtrio
#529
Drilbur
#530
Excadrill
#527
Woobat
#528
Swoobat
#52
Meowth-Galarian
#52
Meowth
#52
Meowth (Gigantamax)
#863
Perrserker
#53
Persian
#25
Pikachu
#25
Pikachu (Gigantamax)
#26
Raichu
#133
Eevee
#133
Eevee (Gigantamax)
#134
Vaporeon
#135
Jolteon
#136
Flareon
#196
Espeon
#197
Umbreon
#470
Leafeon
#471
Glaceon
#700
Sylveon
#677
Espurr
#678
Meowstic (Male)
#83
Farfetch'd-Galarian
#865
Sirfetch'd
#559
Scraggy
#560
Scrafty
#111
Rhyhorn
#112
Rhydon
#464
Rhyperior
#613
Cubchoo
#614
Beartic
#215
Sneasel
#461
Weavile
#303
Mawile
#448
Lucario
#324
Torkoal
#878
Cufant
#879
Copperajah
#879
Copperajah (Gigantamax)
#843
Silicobra
#844
Sandaconda
#844
Sandaconda (Gigantamax)
#449
Hippopotas
#450
Hippowdon
#631
Heatmor
#77
Ponyta-Galarian
#78
Rapidash-Galarian
#765
Oranguru
#766
Passimian
#877
Morpeko
#777
Togedemaru
#320
Wailmer
#321
Wailord
#554
Darumaka-Galarian
#555
Darmanitan-Galarian
#875
Eiscue (Ice Face)
#725
Litten
#726
Torracat
#727
Incineroar
#728
Popplio
#729
Brionne
#730
Primarina
