#777 Togedemaru - Details
When it's in trouble, it curls up into a ball, makes its fur spikes stand on end, and then discharges electricity indiscriminately.
#777
Togedemaru
Electric
Steel
#777
Togedemaru
Roly-Poly Pokémon
Catch Rate
180
Base Exp
152
Gender Ratio:
0.5% Male
0.5% Female
Egg Groups:
Field Group
Fairy Group
Field Group
The largest group, Pokémon here are terrestrial in nature. In Stadium 2, this Egg Group was known as 'Ground'.
Fairy Group
Pokémon in this group are petite and considered very cute.
Abilities:
Iron Barbs
Lightning Rod
Sturdy (HA)
Iron Barbs
Inflicts damage to the Pokémon on contact.
Lightning Rod
Draws electrical moves.
Sturdy (HA)
Negates 1-hit KO attacks.
EV Yield:
Atk
2
Base Stats:
Base Stat Total
435
HP
65
Atk
98
Def
63
Sp Atk
40
Sp Def
73
Spd
96
Effectiveness
Types
Immune to (0x)
Barely effected by (.25x)
Resistant to (.5x)
Weak to (2x)
Very weak to (4x)
- Moves
- Evolutions
- Egg Groups
Move Reminder
Move
Type
Cat
Pwr
Acc
PP
Tackle
Normal
40
100
35
Power
40
Acc
100
PP
35
Description
A physical attack in which the user charges and slams into the target with its whole body.
Effect:
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
Nuzzle
Electric
20
100
20
Power
20
Acc
100
PP
20
Description
The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.
Effect:
Paralyzes opponent.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Water
Flying
Not very effective on (.5x)
Electric
Dragon
Grass
No effect on (0x)
Ground
Learn Set
Lvl
Move
Type
Cat
Pwr
Acc
PP
5
Defense Curl
Normal
--
101
40
Power
--
Acc
101
PP
40
Description
The user curls up to conceal weak spots and raise its Defense stat.
Effect:
Raises user's Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
10
Charge
Electric
--
101
20
Power
--
Acc
101
PP
20
Description
The user boosts the power of the Electric move it uses on the next turn. This also raises the user's Sp. Def stat.
Effect:
Raises user's Special Defense and next Electric move's power increases.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ground
15
Thunder Shock
Electric
40
100
30
Power
40
Acc
100
PP
30
Description
A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis.
Effect:
May paralyze opponent.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Water
Flying
Not very effective on (.5x)
Electric
Dragon
Grass
No effect on (0x)
Ground
20
Fell Stinger
Bug
50
100
25
Power
50
Acc
100
PP
25
Description
When the user knocks out a target with this move, the user's Attack stat rises drastically.
Effect:
Drastically raises user's Attack if target is KO'd.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Grass
Dark
Psychic
Not very effective on (.5x)
Fairy
Steel
Ghost
Fire
Fighting
Flying
Poison
25
Spark
Electric
65
100
20
Power
65
Acc
100
PP
20
Description
The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.
Effect:
May paralyze opponent.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Water
Flying
Not very effective on (.5x)
Electric
Dragon
Grass
No effect on (0x)
Ground
30
Pin Missile
Bug
25
95
20
Power
25
Acc
95
PP
20
Description
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
Effect:
Hits 2-5 times in one turn.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Grass
Dark
Psychic
Not very effective on (.5x)
Fairy
Steel
Ghost
Fire
Fighting
Flying
Poison
35
Magnet Rise
Electric
--
101
10
Power
--
Acc
101
PP
10
Description
The user levitates using electrically generated magnetism for five turns.
Effect:
User becomes immune to Ground-type moves for 5 turns.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ground
40
Zing Zap
Electric
80
100
10
Power
80
Acc
100
PP
10
Description
A strong electric blast crashes down on the target, giving it an electric shock. This may also make the target flinch.
Effect:
A strong electric blast crashes down on the target, giving it an electric shock. This may also make the target flinch.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Water
Flying
Not very effective on (.5x)
Electric
Dragon
Grass
No effect on (0x)
Ground
45
Discharge
Electric
80
100
15
Power
80
Acc
100
PP
15
Description
The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.
Effect:
May paralyze opponent.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Water
Flying
Not very effective on (.5x)
Electric
Dragon
Grass
No effect on (0x)
Ground
50
Electric Terrain
Electric
--
101
10
Power
--
Acc
101
PP
10
Description
The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep.
Effect:
Prevents all Pokémon from falling asleep for 5 turns.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ground
55
Wild Charge
Electric
90
100
15
Power
90
Acc
100
PP
15
Description
The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
Effect:
User receives recoil damage.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Water
Flying
Not very effective on (.5x)
Electric
Dragon
Grass
No effect on (0x)
Ground
60
Spiky Shield
Grass
--
101
10
Power
--
Acc
101
PP
10
Description
In addition to protecting the user from attacks, this move also damages any attacker that makes direct contact.
Effect:
Protects the user and inflicts damage on contact.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
TM Set
TM
Move
Type
Cat
Pwr
Acc
PP
TM07
Pin Missile
Bug
25
95
20
Power
25
Acc
95
PP
20
Description
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
Effect:
Hits 2-5 times in one turn.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Grass
Dark
Psychic
Not very effective on (.5x)
Fairy
Steel
Ghost
Fire
Fighting
Flying
Poison
TM08
Hyper Beam
Normal
150
90
5
Power
150
Acc
90
PP
5
Description
The target is attacked with a powerful beam. The user can't move on the next turn.
Effect:
User must recharge next turn.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
TM09
Giga Impact
Normal
150
90
5
Power
150
Acc
90
PP
5
Description
The user charges at the target using every bit of its power. The user can't move on the next turn.
Effect:
User must recharge next turn.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
TM14
Thunder Wave
Electric
--
90
20
Power
--
Acc
90
PP
20
Description
The user launches a weak jolt of electricity that paralyzes the target.
Effect:
Paralyzes opponent.
Affected By:
Protect
Yes
Magic Coat
Yes
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ground
TM18
Reflect
Psychic
--
101
20
Power
--
Acc
101
PP
20
Description
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
Effect:
Halves damage from Physical attacks for 5 turns.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TM21
Rest
Psychic
--
101
10
Power
--
Acc
101
PP
10
Description
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
Effect:
User sleeps for 2 turns, but user is fully healed.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TM23
Thief
Dark
60
100
25
Power
60
Acc
100
PP
25
Description
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Effect:
Also steals opponent's held item.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Psychic
Ghost
Not very effective on (.5x)
Fairy
Fighting
Dark
TM24
Snore
Normal
50
100
15
Power
50
Acc
100
PP
15
Description
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Effect:
Can only be used if asleep. May cause flinching.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
Yes
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
TM25
Protect
Normal
--
101
10
Power
--
Acc
101
PP
10
Description
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Effect:
Protects the user, but may fail if used consecutively.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
TM31
Attract
Normal
--
100
15
Power
--
Acc
100
PP
15
Description
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
Effect:
If opponent is the opposite gender, it's less likely to attack.
Affected By:
Protect
Yes
Magic Coat
Yes
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
TM39
Facade
Normal
70
100
20
Power
70
Acc
100
PP
20
Description
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Effect:
Power doubles if user is burned, poisoned, or paralyzed.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
TM40
Swift
Normal
60
101
20
Power
60
Acc
101
PP
20
Description
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
Effect:
Ignores Accuracy and Evasiveness.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
TM41
Helping Hand
Normal
--
101
20
Power
--
Acc
101
PP
20
Description
The user assists an ally by boosting the power of that ally's attack.
Effect:
In Double Battles, boosts the power of the partner's move.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
TM52
Bounce
Flying
85
85
5
Power
85
Acc
85
PP
5
Description
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
Effect:
Springs up on first turn, attacks on second. May paralyze opponent.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
Yes
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Fighting
Bug
Grass
Not very effective on (.5x)
Rock
Electric
Steel
TM56
U-turn
Bug
70
100
20
Power
70
Acc
100
PP
20
Description
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Effect:
User switches out immediately after attacking.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Grass
Dark
Psychic
Not very effective on (.5x)
Fairy
Steel
Ghost
Fire
Fighting
Flying
Poison
TM57
Payback
Dark
50
100
10
Power
50
Acc
100
PP
10
Description
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
Effect:
Power doubles if the user was attacked first.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Psychic
Ghost
Not very effective on (.5x)
Fairy
Fighting
Dark
TM58
Assurance
Dark
60
100
10
Power
60
Acc
100
PP
10
Description
If the target has already taken some damage in the same turn, this attack's power is doubled.
Effect:
Power doubles if opponent already took damage in the same turn.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Psychic
Ghost
Not very effective on (.5x)
Fairy
Fighting
Dark
TM59
Fling
Dark
--
100
10
Power
--
Acc
100
PP
10
Description
The user flings its held item at the target to attack. This move's power and effects depend on the item.
Effect:
Power depends on held item.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Psychic
Ghost
Not very effective on (.5x)
Fairy
Fighting
Dark
TM76
Round
Normal
60
100
15
Power
60
Acc
100
PP
15
Description
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Effect:
Power increases if teammates use it in the same turn.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
Yes
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
TM80
Volt Switch
Electric
70
100
20
Power
70
Acc
100
PP
20
Description
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Effect:
User must switch out after attacking.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Water
Flying
Not very effective on (.5x)
Electric
Dragon
Grass
No effect on (0x)
Ground
TM82
Electroweb
Electric
55
95
15
Power
55
Acc
95
PP
15
Description
The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stats.
Effect:
Lowers opponent's Speed.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Water
Flying
Not very effective on (.5x)
Electric
Dragon
Grass
No effect on (0x)
Ground
TM90
Electric Terrain
Electric
--
101
10
Power
--
Acc
101
PP
10
Description
The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep.
Effect:
Prevents all Pokémon from falling asleep for 5 turns.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ground
TM93
Eerie Impulse
Electric
--
100
15
Power
--
Acc
100
PP
15
Description
The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
Effect:
Sharply lowers opponent's Special Attack.
Affected By:
Protect
Yes
Magic Coat
Yes
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ground
TR Set
TR
Move
Type
Cat
Pwr
Acc
PP
TR08
Thunderbolt
Electric
90
100
15
Power
90
Acc
100
PP
15
Description
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
Effect:
May paralyze opponent.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Water
Flying
Not very effective on (.5x)
Electric
Dragon
Grass
No effect on (0x)
Ground
TR09
Thunder
Electric
110
70
10
Power
110
Acc
70
PP
10
Description
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Effect:
May paralyze opponent.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Water
Flying
Not very effective on (.5x)
Electric
Dragon
Grass
No effect on (0x)
Ground
TR12
Agility
Psychic
--
101
30
Power
--
Acc
101
PP
30
Description
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
Effect:
Sharply raises user's Speed.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TR20
Substitute
Normal
--
101
10
Power
--
Acc
101
PP
10
Description
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
Effect:
Uses HP to creates a decoy that takes hits.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
TR21
Reversal
Fighting
--
100
15
Power
--
Acc
100
PP
15
Description
An all-out attack that becomes more powerful the less HP the user has.
Effect:
The lower the user's HP, the higher the power.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Normal
Ice
Dark
Rock
Steel
Not very effective on (.5x)
Psychic
Poison
Flying
Bug
Fairy
No effect on (0x)
Ghost
TR26
Endure
Normal
--
101
10
Power
--
Acc
101
PP
10
Description
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Effect:
Always left with at least 1 HP, but may fail if used consecutively.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
TR27
Sleep Talk
Normal
--
101
10
Power
--
Acc
101
PP
10
Description
While it is asleep, the user randomly uses one of the moves it knows.
Effect:
User performs one of its own moves while sleeping.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
TR30
Encore
Normal
--
100
5
Power
--
Acc
100
PP
5
Description
The user compels the target to keep using the move it encored for three turns.
Effect:
Forces opponent to keep using its last move for 3 turns.
Affected By:
Protect
Yes
Magic Coat
Yes
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
TR31
Iron Tail
Steel
100
75
15
Power
100
Acc
75
PP
15
Description
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
Effect:
May lower opponent's Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Fairy
Rock
Ice
Not very effective on (.5x)
Water
Fire
Steel
Electric
TR52
Gyro Ball
Steel
--
100
5
Power
--
Acc
100
PP
5
Description
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
Effect:
The slower the user, the stronger the attack.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Fairy
Rock
Ice
Not very effective on (.5x)
Water
Fire
Steel
Electric
TR57
Poison Jab
Poison
80
100
20
Power
80
Acc
100
PP
20
Description
The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
Effect:
May poison the opponent.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Grass
Fairy
Not very effective on (.5x)
Rock
Poison
Ground
Ghost
No effect on (0x)
Steel
TR69
Zen Headbutt
Psychic
80
90
15
Power
80
Acc
90
PP
15
Description
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
Effect:
May cause flinching.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
TR74
Iron Head
Steel
80
100
15
Power
80
Acc
100
PP
15
Description
The user slams the target with its steel-hard head. This may also make the target flinch.
Effect:
May cause flinching.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Fairy
Rock
Ice
Not very effective on (.5x)
Water
Fire
Steel
Electric
TR77
Grass Knot
Grass
--
100
20
Power
--
Acc
100
PP
20
Description
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
Effect:
The heavier the opponent, the stronger the attack.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Ground
Rock
Water
Not very effective on (.5x)
Bug
Steel
Flying
Poison
Grass
Fire
Dragon
TR80
Electro Ball
Electric
--
100
10
Power
--
Acc
100
PP
10
Description
The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
Effect:
The faster the user, the stronger the attack.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Water
Flying
Not very effective on (.5x)
Electric
Dragon
Grass
No effect on (0x)
Ground
TR85
Work Up
Normal
--
101
30
Power
--
Acc
101
PP
30
Description
The user is roused, and its Attack and Sp. Atk stats increase.
Effect:
Raises user's Attack and Special Attack.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
TR86
Wild Charge
Electric
90
100
15
Power
90
Acc
100
PP
15
Description
The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
Effect:
User receives recoil damage.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Water
Flying
Not very effective on (.5x)
Electric
Dragon
Grass
No effect on (0x)
Ground
Move Tutor Set
Move
Type
Cat
Pwr
Acc
PP
Steel Beam
Steel
140
95
5
Power
140
Acc
95
PP
5
Description
The user fires a beam of steel that it collected from its entire body. This also damages the user.
Effect:
User loses 50% of its HP.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Fairy
Rock
Ice
Not very effective on (.5x)
Water
Fire
Steel
Electric
Egg Moves
Move
Type
Cat
Pwr
Acc
PP
Present
Normal
--
90
15
Power
--
Acc
90
PP
15
Description
The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however.
Effect:
Either deals damage or heals.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
Flail
Normal
--
100
15
Power
--
Acc
100
PP
15
Description
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
Effect:
The lower the user's HP, the higher the power.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
Wish
Normal
--
101
10
Power
--
Acc
101
PP
10
Description
One turn after this move is used, the user's or its replacement's HP is restored by half the user's max HP.
Effect:
The user recovers HP in the following turn.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
Tickle
Normal
--
100
20
Power
--
Acc
100
PP
20
Description
The user tickles the target into laughing, reducing its Attack and Defense stats.
Effect:
Lowers opponent's Attack and Defense.
Affected By:
Protect
Yes
Magic Coat
Yes
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
Fake Out
Normal
40
100
10
Power
40
Acc
100
PP
10
Description
This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle.
Effect:
User attacks first, foe flinches. Only usable on first turn.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
Disarming Voice
Fairy
40
101
15
Power
40
Acc
101
PP
15
Description
Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
Effect:
Ignores Accuracy and Evasiveness.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
Yes
Effectiveness
Types
Super effective on (2x)
Dark
Fighting
Dragon
Not very effective on (.5x)
Poison
Fire
Steel
Max Moves
Move
Type
Cat
Pwr
Acc
PP
Max Lightning
Electric
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns.
Effect:
Electric type Dynamax move. Summons Electric Terrain.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Water
Flying
Not very effective on (.5x)
Electric
Dragon
Grass
No effect on (0x)
Ground
Max Flutterby
Bug
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Bug-type attack Dynamax Pokémon use. This lowers the target's Sp. Atk stat.
Effect:
Bug type Dynamax move. Lowers the target's Special Attack.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Grass
Dark
Psychic
Not very effective on (.5x)
Fairy
Steel
Ghost
Fire
Fighting
Flying
Poison
Max Steelspike
Steel
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats.
Effect:
Steel type Dynamax move. Raises the team's Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Fairy
Rock
Ice
Not very effective on (.5x)
Water
Fire
Steel
Electric
Max Airstream
Flying
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Flying-type attack Dynamax Pokémon use. This raises ally Pokémon's Speed stats.
Effect:
Flying type Dynamax move. Raises the team's Speed.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Fighting
Bug
Grass
Not very effective on (.5x)
Rock
Electric
Steel
Max Overgrowth
Grass
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns.
Effect:
Grass type Dynamax move. Summons Grassy Terrain.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Ground
Rock
Water
Not very effective on (.5x)
Bug
Steel
Flying
Poison
Grass
Fire
Dragon
Max Mindstorm
Psychic
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns.
Effect:
Psychic type Dynamax move. Summons Psychic Terrain.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
Max Strike
Normal
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat.
Effect:
Normal type Dynamax move. Lowers the target's Speed.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
Max Starfall
Fairy
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Fairy-type attack Dynamax Pokémon use. The user turns the ground into Misty Terrain for five turns.
Effect:
Fairy type Dynamax move. Summons Misty Terrain.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Dark
Fighting
Dragon
Not very effective on (.5x)
Poison
Fire
Steel
Max Knuckle
Fighting
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats.
Effect:
Fighting type Dynamax move. Increases the team's Attack.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Normal
Ice
Dark
Rock
Steel
Not very effective on (.5x)
Psychic
Poison
Flying
Bug
Fairy
No effect on (0x)
Ghost
Max Darkness
Dark
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat.
Effect:
Dark type Dynamax move. Lowers the target's Special Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Psychic
Ghost
Not very effective on (.5x)
Fairy
Fighting
Dark
Max Ooze
Poison
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Atk stats.
Effect:
Poison type Dynamax move. Increases the team's Special Attack.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Grass
Fairy
Not very effective on (.5x)
Rock
Poison
Ground
Ghost
No effect on (0x)
Steel
Max Guard
Normal
/
—
101
10
Power
--
Acc
101
PP
10
Description
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Effect:
Status category Dynamax move. Protects the user.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
This Pokemon does not evolve.
Field Group
#810
Grookey
#811
Thwackey
#812
Rillaboom
#813
Scorbunny
#814
Raboot
#815
Cinderace
#816
Sobble
#817
Drizzile
#818
Inteleon
#819
Skwovet
#820
Greedent
#827
Nickit
#828
Thievul
#263
Zigzagoon-Galarian
#264
Linoone-Galarian
#862
Obstagoon
#831
Wooloo
#832
Dubwool
#273
Seedot
#274
Nuzleaf
#275
Shiftry
#509
Purrloin
#510
Liepard
#835
Yamper
#836
Boltund
#659
Bunnelby
#660
Diggersby
#572
Minccino
#573
Cinccino
#309
Electrike
#310
Manectric
#37
Vulpix
#38
Ninetales
#58
Growlithe
#59
Arcanine
#220
Swinub
#221
Piloswine
#473
Mamoswine
#225
Delibird
#749
Mudbray
#750
Mudsdale
#517
Munna
#518
Musharna
#759
Stufful
#760
Bewear
#194
Wooper
#195
Quagsire
#674
Pancham
#675
Pangoro
#434
Stunky
#435
Skuntank
#50
Diglett
#51
Dugtrio
#529
Drilbur
#530
Excadrill
#527
Woobat
#528
Swoobat
#52
Meowth-Galarian
#52
Meowth
#52
Meowth (Gigantamax)
#863
Perrserker
#53
Persian
#25
Pikachu
#25
Pikachu (Gigantamax)
#26
Raichu
#133
Eevee
#133
Eevee (Gigantamax)
#134
Vaporeon
#135
Jolteon
#136
Flareon
#196
Espeon
#197
Umbreon
#470
Leafeon
#471
Glaceon
#700
Sylveon
#677
Espurr
#678
Meowstic (Male)
#83
Farfetch'd-Galarian
#865
Sirfetch'd
#559
Scraggy
#560
Scrafty
#111
Rhyhorn
#112
Rhydon
#464
Rhyperior
#613
Cubchoo
#614
Beartic
#215
Sneasel
#461
Weavile
#303
Mawile
#448
Lucario
#324
Torkoal
#878
Cufant
#879
Copperajah
#879
Copperajah (Gigantamax)
#843
Silicobra
#844
Sandaconda
#844
Sandaconda (Gigantamax)
#449
Hippopotas
#450
Hippowdon
#631
Heatmor
#77
Ponyta-Galarian
#78
Rapidash-Galarian
#765
Oranguru
#766
Passimian
#877
Morpeko
#777
Togedemaru
#320
Wailmer
#321
Wailord
#554
Darumaka-Galarian
#555
Darmanitan-Galarian
#875
Eiscue (Ice Face)
#725
Litten
#726
Torracat
#727
Incineroar
#728
Popplio
#729
Brionne
#730
Primarina
Fairy Group
#315
Roselia
#407
Roserade
#361
Snorunt
#362
Glalie
#478
Froslass
#420
Cherubi
#421
Cherrim
#868
Milcery
#869
Alcremie
#869
Alcremie (Gigantamax)
#742
Cutiefly
#743
Ribombee
#25
Pikachu
#25
Pikachu (Gigantamax)
#26
Raichu
#684
Swirlix
#685
Slurpuff
#682
Spritzee
#683
Aromatisse
#859
Impidimp
#860
Morgrem
#861
Grimmsnarl
#861
Grimmsnarl (Gigantamax)
#856
Hatenna
#857
Hattrem
#858
Hatterene
#858
Hatterene (Gigantamax)
#35
Clefairy
#36
Clefable
#176
Togetic
#468
Togekiss
#546
Cottonee
#547
Whimsicott
#303
Mawile
#876
Indeedee (Male)
#877
Morpeko
#870
Falinks
#777
Togedemaru
