#385 Jirachi - Details
It's believed that when this Pokémon wakes from its 1,000-year slumber, it will grant any wishes written on the notes attached to its head.
#385
Jirachi
Steel
Psychic
#385
Jirachi
Wish Pokémon
Catch Rate
3
Base Exp
300
Gender Ratio:
0% Male
0% Female
Egg Groups:
Undiscovered Group
Undiscovered Group
Pokémon in this group are unable to breed. In Stadium 2, this Egg Group was known as 'No eggs'.
Abilities:
Serene Grace
Serene Grace
Promotes added effects.
EV Yield:
HP
3
Base Stats:
Base Stat Total
600
HP
100
Atk
100
Def
100
Sp Atk
100
Sp Def
100
Spd
100
Effectiveness
Types
Immune to (0x)
Barely effected by (.25x)
Resistant to (.5x)
Weak to (2x)
- Moves
- Evolutions
- Egg Groups
Move Reminder
Move
Type
Cat
Pwr
Acc
PP
Wish
Normal
--
101
10
Power
--
Acc
101
PP
10
Description
One turn after this move is used, the user's or its replacement's HP is restored by half the user's max HP.
Effect:
The user recovers HP in the following turn.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
Confusion
Psychic
50
100
25
Power
50
Acc
100
PP
25
Description
The target is hit by a weak telekinetic force. This may also confuse the target.
Effect:
May confuse opponent.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
Learn Set
Lvl
Move
Type
Cat
Pwr
Acc
PP
7
Swift
Normal
60
101
20
Power
60
Acc
101
PP
20
Description
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
Effect:
Ignores Accuracy and Evasiveness.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
14
Helping Hand
Normal
--
101
20
Power
--
Acc
101
PP
20
Description
The user assists an ally by boosting the power of that ally's attack.
Effect:
In Double Battles, boosts the power of the partner's move.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
21
Life Dew
Water
--
101
10
Power
--
Acc
101
PP
10
Description
The user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle.
Effect:
User and teammates recover HP.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
28
Zen Headbutt
Psychic
80
90
15
Power
80
Acc
90
PP
15
Description
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
Effect:
May cause flinching.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
35
Gravity
Psychic
--
101
5
Power
--
Acc
101
PP
5
Description
This move enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Moves that involve flying can't be used.
Effect:
Prevents moves like Fly and Bounce and the Ability Levitate for 5 turns.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
42
Psychic
Psychic
90
100
10
Power
90
Acc
100
PP
10
Description
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
Effect:
May lower opponent's Special Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
49
Meteor Mash
Steel
90
90
10
Power
90
Acc
90
PP
10
Description
The target is hit with a hard punch fired like a meteor. This may also raise the user's Attack stat.
Effect:
May raise user's Attack.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
Yes
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Fairy
Rock
Ice
Not very effective on (.5x)
Water
Fire
Steel
Electric
56
Healing Wish
Psychic
--
101
10
Power
--
Acc
101
PP
10
Description
The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.
Effect:
The user faints and the next Pokémon released is fully healed.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
63
Rest
Psychic
--
101
10
Power
--
Acc
101
PP
10
Description
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
Effect:
User sleeps for 2 turns, but user is fully healed.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
70
Future Sight
Psychic
120
100
10
Power
120
Acc
100
PP
10
Description
Two turns after this move is used, a hunk of psychic energy attacks the target.
Effect:
Damage occurs 2 turns later.
Affected By:
Protect
No
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
77
Double-Edge
Normal
120
100
15
Power
120
Acc
100
PP
15
Description
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Effect:
User receives recoil damage.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
84
Cosmic Power
Psychic
--
101
20
Power
--
Acc
101
PP
20
Description
The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.
Effect:
Raises user's Defense and Special Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
91
Last Resort
Normal
140
100
5
Power
140
Acc
100
PP
5
Description
This move can be used only after the user has used all the other moves it knows in the battle.
Effect:
Can only be used after all other moves are used.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
98
Doom Desire
Steel
140
100
5
Power
140
Acc
100
PP
5
Description
Two turns after this move is used, a concentrated bundle of light blasts the target.
Effect:
Damage occurs 2 turns later.
Affected By:
Protect
No
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Fairy
Rock
Ice
Not very effective on (.5x)
Water
Fire
Steel
Electric
TM Set
TM
Move
Type
Cat
Pwr
Acc
PP
TM00
Mega Punch
Normal
80
85
20
Power
80
Acc
85
PP
20
Description
The target is slugged by a punch thrown with muscle-packed power.
Effect:
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
Yes
Biting Move
No
Sound Move
No
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
TM01
Mega Kick
Normal
120
75
5
Power
120
Acc
75
PP
5
Description
The target is attacked by a kick launched with muscle-packed power.
Effect:
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
TM03
Fire Punch
Fire
75
100
15
Power
75
Acc
100
PP
15
Description
The target is punched with a fiery fist. This may also leave the target with a burn.
Effect:
May burn opponent.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
Yes
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Steel
Ice
Grass
Bug
Not very effective on (.5x)
Water
Rock
Dragon
Fire
TM04
Ice Punch
Ice
75
100
15
Power
75
Acc
100
PP
15
Description
The target is punched with an icy fist. This may also leave the target frozen.
Effect:
May freeze opponent.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
Yes
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Ground
Dragon
Flying
Grass
Not very effective on (.5x)
Water
Fire
Ice
Steel
TM05
Thunder Punch
Electric
75
100
15
Power
75
Acc
100
PP
15
Description
The target is punched with an electrified fist. This may also leave the target with paralysis.
Effect:
May paralyze opponent.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Water
Flying
Not very effective on (.5x)
Electric
Dragon
Grass
No effect on (0x)
Ground
TM08
Hyper Beam
Normal
150
90
5
Power
150
Acc
90
PP
5
Description
The target is attacked with a powerful beam. The user can't move on the next turn.
Effect:
User must recharge next turn.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
TM09
Giga Impact
Normal
150
90
5
Power
150
Acc
90
PP
5
Description
The user charges at the target using every bit of its power. The user can't move on the next turn.
Effect:
User must recharge next turn.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
TM14
Thunder Wave
Electric
--
90
20
Power
--
Acc
90
PP
20
Description
The user launches a weak jolt of electricity that paralyzes the target.
Effect:
Paralyzes opponent.
Affected By:
Protect
Yes
Magic Coat
Yes
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ground
TM17
Light Screen
Psychic
--
101
30
Power
--
Acc
101
PP
30
Description
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
Effect:
Halves damage from Special attacks for 5 turns.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TM18
Reflect
Psychic
--
101
20
Power
--
Acc
101
PP
20
Description
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
Effect:
Halves damage from Physical attacks for 5 turns.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TM19
Safeguard
Normal
--
101
25
Power
--
Acc
101
PP
25
Description
The user creates a protective field that prevents status conditions for five turns.
Effect:
The user's party is protected from status conditions.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
TM21
Rest
Psychic
--
101
10
Power
--
Acc
101
PP
10
Description
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
Effect:
User sleeps for 2 turns, but user is fully healed.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TM24
Snore
Normal
50
100
15
Power
50
Acc
100
PP
15
Description
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Effect:
Can only be used if asleep. May cause flinching.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
Yes
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
TM25
Protect
Normal
--
101
10
Power
--
Acc
101
PP
10
Description
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Effect:
Protects the user, but may fail if used consecutively.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
TM27
Icy Wind
Ice
55
95
15
Power
55
Acc
95
PP
15
Description
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
Effect:
Lowers opponent's Speed.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Ground
Dragon
Flying
Grass
Not very effective on (.5x)
Water
Fire
Ice
Steel
TM29
Charm
Fairy
--
100
20
Power
--
Acc
100
PP
20
Description
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
Effect:
Sharply lowers opponent's Attack.
Affected By:
Protect
Yes
Magic Coat
Yes
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
TM32
Sandstorm
Rock
--
101
10
Power
--
Acc
101
PP
10
Description
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
Effect:
Creates a sandstorm for 5 turns.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
TM33
Rain Dance
Water
--
101
5
Power
--
Acc
101
PP
5
Description
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Effect:
Makes it rain for 5 turns.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
TM34
Sunny Day
Fire
--
101
5
Power
--
Acc
101
PP
5
Description
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Effect:
Makes it sunny for 5 turns.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
TM39
Facade
Normal
70
100
20
Power
70
Acc
100
PP
20
Description
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Effect:
Power doubles if user is burned, poisoned, or paralyzed.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
TM40
Swift
Normal
60
101
20
Power
60
Acc
101
PP
20
Description
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
Effect:
Ignores Accuracy and Evasiveness.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
TM41
Helping Hand
Normal
--
101
20
Power
--
Acc
101
PP
20
Description
The user assists an ally by boosting the power of that ally's attack.
Effect:
In Double Battles, boosts the power of the partner's move.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
TM44
Imprison
Psychic
--
101
10
Power
--
Acc
101
PP
10
Description
If opposing Pokémon know any move also known by the user, they are prevented from using it.
Effect:
Opponent is unable to use moves that the user also knows.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TM56
U-turn
Bug
70
100
20
Power
70
Acc
100
PP
20
Description
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Effect:
User switches out immediately after attacking.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Grass
Dark
Psychic
Not very effective on (.5x)
Fairy
Steel
Ghost
Fire
Fighting
Flying
Poison
TM59
Fling
Dark
--
100
10
Power
--
Acc
100
PP
10
Description
The user flings its held item at the target to attack. This move's power and effects depend on the item.
Effect:
Power depends on held item.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Psychic
Ghost
Not very effective on (.5x)
Fairy
Fighting
Dark
TM63
Drain Punch
Fighting
75
100
10
Power
75
Acc
100
PP
10
Description
An energy-draining punch. The user's HP is restored by half the damage taken by the target.
Effect:
User recovers half the HP inflicted on opponent.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
Yes
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Normal
Ice
Dark
Rock
Steel
Not very effective on (.5x)
Psychic
Poison
Flying
Bug
Fairy
No effect on (0x)
Ghost
TM70
Trick Room
Psychic
--
101
5
Power
--
Acc
101
PP
5
Description
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Effect:
Slower Pokémon move first in the turn for 5 turns.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TM72
Magic Room
Psychic
--
101
10
Power
--
Acc
101
PP
10
Description
The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.
Effect:
Suppresses the effects of held items for five turns.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TM76
Round
Normal
60
100
15
Power
60
Acc
100
PP
15
Description
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Effect:
Power increases if teammates use it in the same turn.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
Yes
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
TR Set
TR
Move
Type
Cat
Pwr
Acc
PP
TR01
Body Slam
Normal
85
100
15
Power
85
Acc
100
PP
15
Description
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Effect:
May paralyze opponent.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
TR08
Thunderbolt
Electric
90
100
15
Power
90
Acc
100
PP
15
Description
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
Effect:
May paralyze opponent.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Water
Flying
Not very effective on (.5x)
Electric
Dragon
Grass
No effect on (0x)
Ground
TR09
Thunder
Electric
110
70
10
Power
110
Acc
70
PP
10
Description
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Effect:
May paralyze opponent.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Water
Flying
Not very effective on (.5x)
Electric
Dragon
Grass
No effect on (0x)
Ground
TR11
Psychic
Psychic
90
100
10
Power
90
Acc
100
PP
10
Description
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
Effect:
May lower opponent's Special Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
TR14
Metronome
Normal
--
101
10
Power
--
Acc
101
PP
10
Description
The user waggles a finger and stimulates its brain into randomly using nearly any move.
Effect:
User performs almost any move in the game at random.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
TR17
Amnesia
Psychic
--
101
20
Power
--
Acc
101
PP
20
Description
The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.
Effect:
Sharply raises user's Special Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TR20
Substitute
Normal
--
101
10
Power
--
Acc
101
PP
10
Description
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
Effect:
Uses HP to creates a decoy that takes hits.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
TR25
Psyshock
Psychic
80
100
10
Power
80
Acc
100
PP
10
Description
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
Effect:
Inflicts damage based on the target's Defense, not Special Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
TR26
Endure
Normal
--
101
10
Power
--
Acc
101
PP
10
Description
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Effect:
Always left with at least 1 HP, but may fail if used consecutively.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
TR27
Sleep Talk
Normal
--
101
10
Power
--
Acc
101
PP
10
Description
While it is asleep, the user randomly uses one of the moves it knows.
Effect:
User performs one of its own moves while sleeping.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
TR29
Baton Pass
Normal
--
101
40
Power
--
Acc
101
PP
40
Description
The user switches places with a party Pokémon in waiting and passes along any stat changes.
Effect:
User switches out and gives stat changes to the incoming Pokémon.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
TR30
Encore
Normal
--
100
5
Power
--
Acc
100
PP
5
Description
The user compels the target to keep using the move it encored for three turns.
Effect:
Forces opponent to keep using its last move for 3 turns.
Affected By:
Protect
Yes
Magic Coat
Yes
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
TR33
Shadow Ball
Ghost
80
100
15
Power
80
Acc
100
PP
15
Description
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
Effect:
May lower opponent's Special Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Psychic
Ghost
Not very effective on (.5x)
Dark
No effect on (0x)
Normal
TR34
Future Sight
Psychic
120
100
10
Power
120
Acc
100
PP
10
Description
Two turns after this move is used, a hunk of psychic energy attacks the target.
Effect:
Damage occurs 2 turns later.
Affected By:
Protect
No
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
TR35
Uproar
Normal
90
100
10
Power
90
Acc
100
PP
10
Description
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Effect:
User attacks for 3 turns and prevents sleep.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
Yes
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
TR38
Trick
Psychic
--
100
10
Power
--
Acc
100
PP
10
Description
The user catches the target off guard and swaps its held item with its own.
Effect:
Swaps held items with the opponent.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TR40
Skill Swap
Psychic
--
101
10
Power
--
Acc
101
PP
10
Description
The user employs its psychic power to exchange Abilities with the target.
Effect:
The user swaps Abilities with the opponent.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TR44
Cosmic Power
Psychic
--
101
20
Power
--
Acc
101
PP
20
Description
The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.
Effect:
Raises user's Defense and Special Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TR46
Iron Defense
Steel
--
101
15
Power
--
Acc
101
PP
15
Description
The user hardens its body's surface like iron, sharply raising its Defense stat.
Effect:
Sharply raises user's Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
TR49
Calm Mind
Psychic
--
101
20
Power
--
Acc
101
PP
20
Description
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
Effect:
Raises user's Special Attack and Special Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TR56
Aura Sphere
Fighting
80
101
20
Power
80
Acc
101
PP
20
Description
The user lets loose a blast of aura power from deep within its body at the target. This attack never misses.
Effect:
Ignores Accuracy and Evasiveness.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Normal
Ice
Dark
Rock
Steel
Not very effective on (.5x)
Psychic
Poison
Flying
Bug
Fairy
No effect on (0x)
Ghost
TR65
Energy Ball
Grass
90
100
10
Power
90
Acc
100
PP
10
Description
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
Effect:
May lower opponent's Special Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Ground
Rock
Water
Not very effective on (.5x)
Bug
Steel
Flying
Poison
Grass
Fire
Dragon
TR69
Zen Headbutt
Psychic
80
90
15
Power
80
Acc
90
PP
15
Description
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
Effect:
May cause flinching.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
TR70
Flash Cannon
Steel
80
100
10
Power
80
Acc
100
PP
10
Description
The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat.
Effect:
May lower opponent's Special Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Fairy
Rock
Ice
Not very effective on (.5x)
Water
Fire
Steel
Electric
TR74
Iron Head
Steel
80
100
15
Power
80
Acc
100
PP
15
Description
The user slams the target with its steel-hard head. This may also make the target flinch.
Effect:
May cause flinching.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Fairy
Rock
Ice
Not very effective on (.5x)
Water
Fire
Steel
Electric
TR76
Stealth Rock
Rock
--
101
20
Power
--
Acc
101
PP
20
Description
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
Effect:
Damages opponent switching into battle.
Affected By:
Protect
Yes
Magic Coat
Yes
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
TR77
Grass Knot
Grass
--
100
20
Power
--
Acc
100
PP
20
Description
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
Effect:
The heavier the opponent, the stronger the attack.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Ground
Rock
Water
Not very effective on (.5x)
Bug
Steel
Flying
Poison
Grass
Fire
Dragon
TR82
Stored Power
Psychic
20
100
10
Power
20
Acc
100
PP
10
Description
The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.
Effect:
Power increases when user's stats have been raised.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
TR83
Ally Switch
Psychic
--
101
15
Power
--
Acc
101
PP
15
Description
The user teleports using a strange power and switches places with one of its allies.
Effect:
User switches with opposite teammate.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TR90
Play Rough
Fairy
90
90
10
Power
90
Acc
90
PP
10
Description
The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
Effect:
May lower opponent's Attack.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Dark
Fighting
Dragon
Not very effective on (.5x)
Poison
Fire
Steel
TR92
Dazzling Gleam
Fairy
80
100
10
Power
80
Acc
100
PP
10
Description
The user damages opposing Pokémon by emitting a powerful flash.
Effect:
Hits all adjacent opponents.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Dark
Fighting
Dragon
Not very effective on (.5x)
Poison
Fire
Steel
Move Tutor Set
Move
Type
Cat
Pwr
Acc
PP
Steel Beam
Steel
140
95
5
Power
140
Acc
95
PP
5
Description
The user fires a beam of steel that it collected from its entire body. This also damages the user.
Effect:
User loses 50% of its HP.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Fairy
Rock
Ice
Not very effective on (.5x)
Water
Fire
Steel
Electric
Max Moves
Move
Type
Cat
Pwr
Acc
PP
Max Overgrowth
Grass
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns.
Effect:
Grass type Dynamax move. Summons Grassy Terrain.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Ground
Rock
Water
Not very effective on (.5x)
Bug
Steel
Flying
Poison
Grass
Fire
Dragon
Max Steelspike
Steel
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats.
Effect:
Steel type Dynamax move. Raises the team's Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Fairy
Rock
Ice
Not very effective on (.5x)
Water
Fire
Steel
Electric
Max Lightning
Electric
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns.
Effect:
Electric type Dynamax move. Summons Electric Terrain.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Water
Flying
Not very effective on (.5x)
Electric
Dragon
Grass
No effect on (0x)
Ground
Max Knuckle
Fighting
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats.
Effect:
Fighting type Dynamax move. Increases the team's Attack.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Normal
Ice
Dark
Rock
Steel
Not very effective on (.5x)
Psychic
Poison
Flying
Bug
Fairy
No effect on (0x)
Ghost
Max Guard
Normal
/
—
101
10
Power
--
Acc
101
PP
10
Description
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Effect:
Status category Dynamax move. Protects the user.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
Max Starfall
Fairy
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Fairy-type attack Dynamax Pokémon use. The user turns the ground into Misty Terrain for five turns.
Effect:
Fairy type Dynamax move. Summons Misty Terrain.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Dark
Fighting
Dragon
Not very effective on (.5x)
Poison
Fire
Steel
Max Phantasm
Ghost
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat.
Effect:
Ghost type Dynamax move. Lowers the target's Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Psychic
Ghost
Not very effective on (.5x)
Dark
No effect on (0x)
Normal
Max Mindstorm
Psychic
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns.
Effect:
Psychic type Dynamax move. Summons Psychic Terrain.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
Max Flare
Fire
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns.
Effect:
Fire type Dynamax move. Summons harsh sunlight.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Steel
Ice
Grass
Bug
Not very effective on (.5x)
Water
Rock
Dragon
Fire
Max Darkness
Dark
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat.
Effect:
Dark type Dynamax move. Lowers the target's Special Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Psychic
Ghost
Not very effective on (.5x)
Fairy
Fighting
Dark
Max Strike
Normal
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat.
Effect:
Normal type Dynamax move. Lowers the target's Speed.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
Max Hailstorm
Ice
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns.
Effect:
Ice type Dynamax move. Summons hail.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Ground
Dragon
Flying
Grass
Not very effective on (.5x)
Water
Fire
Ice
Steel
Max Flutterby
Bug
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Bug-type attack Dynamax Pokémon use. This lowers the target's Sp. Atk stat.
Effect:
Bug type Dynamax move. Lowers the target's Special Attack.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Grass
Dark
Psychic
Not very effective on (.5x)
Fairy
Steel
Ghost
Fire
Fighting
Flying
Poison
This Pokemon does not evolve.
Undiscovered Group
#880
Dracozolt
#881
Arctozolt
#882
Dracovish
#883
Arctovish
#772
Type: Null
#773
Silvally
#888
Zacian (Hero of Many Battles)
#889
Zamazenta (Hero of Many Battles)
#890
Eternatus
#150
Mewtwo
#151
Mew
#251
Celebi
#385
Jirachi
#638
Cobalion
#639
Terrakion
#640
Virizion
#643
Reshiram
#644
Zekrom
#646
Kyurem
#647
Keldeo
#789
Cosmog
#790
Cosmoem
#791
Solgaleo
#792
Lunala
#800
Necrozma
#802
Marshadow
#807
Zeraora
#808
Meltan
#809
Melmetal
#809
Melmetal (Gigantamax)
