#436 Bronzor - Details
Polishing Bronzor to a shine makes its surface reflect the truth, according to common lore. Be that as it may, Bronzor hates being polished.
#436
Bronzor
Steel
Psychic
#436
Bronzor
Bronze Pokémon
Catch Rate
255
Base Exp
60
Gender Ratio:
0% Male
0% Female
Egg Groups:
Mineral Group
Mineral Group
Pokémon in this group are inorganic in nature.
Abilities:
Heatproof
Levitate
Heavy Metal (HA)
Heatproof
Weakens the power of Fire-type moves.
Levitate
Not hit by GROUND attacks.
Heavy Metal (HA)
Doubles the Pokémon’s weight.
EV Yield:
Def
1
Base Stats:
Base Stat Total
300
HP
57
Atk
24
Def
86
Sp Atk
24
Sp Def
86
Spd
23
Effectiveness
Types
Immune to (0x)
Barely effected by (.25x)
Resistant to (.5x)
Weak to (2x)
- Moves
- Evolutions
- Egg Groups
Move Reminder
Move
Type
Cat
Pwr
Acc
PP
Confusion
Psychic
50
100
25
Power
50
Acc
100
PP
25
Description
The target is hit by a weak telekinetic force. This may also confuse the target.
Effect:
May confuse opponent.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
Tackle
Normal
40
100
35
Power
40
Acc
100
PP
35
Description
A physical attack in which the user charges and slams into the target with its whole body.
Effect:
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
Learn Set
Lvl
Move
Type
Cat
Pwr
Acc
PP
4
Confuse Ray
Ghost
--
100
10
Power
--
Acc
100
PP
10
Description
The target is exposed to a sinister ray that triggers confusion.
Effect:
Confuses opponent.
Affected By:
Protect
Yes
Magic Coat
Yes
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Normal
8
Payback
Dark
50
100
10
Power
50
Acc
100
PP
10
Description
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
Effect:
Power doubles if the user was attacked first.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Psychic
Ghost
Not very effective on (.5x)
Fairy
Fighting
Dark
12
Imprison
Psychic
--
101
10
Power
--
Acc
101
PP
10
Description
If opposing Pokémon know any move also known by the user, they are prevented from using it.
Effect:
Opponent is unable to use moves that the user also knows.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
16
Gyro Ball
Steel
--
100
5
Power
--
Acc
100
PP
5
Description
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
Effect:
The slower the user, the stronger the attack.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Fairy
Rock
Ice
Not very effective on (.5x)
Water
Fire
Steel
Electric
20
Hypnosis
Psychic
--
60
20
Power
--
Acc
60
PP
20
Description
The user employs hypnotic suggestion to make the target fall into a deep sleep.
Effect:
Puts opponent to sleep.
Affected By:
Protect
Yes
Magic Coat
Yes
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
24
Safeguard
Normal
--
101
25
Power
--
Acc
101
PP
25
Description
The user creates a protective field that prevents status conditions for five turns.
Effect:
The user's party is protected from status conditions.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
28
Extrasensory
Psychic
80
100
20
Power
80
Acc
100
PP
20
Description
The user attacks with an odd, unseeable power. This may also make the target flinch.
Effect:
May cause flinching.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
32
Heavy Slam
Steel
--
100
10
Power
--
Acc
100
PP
10
Description
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
Effect:
The heavier the user, the stronger the attack.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Fairy
Rock
Ice
Not very effective on (.5x)
Water
Fire
Steel
Electric
36
Iron Defense
Steel
--
101
15
Power
--
Acc
101
PP
15
Description
The user hardens its body's surface like iron, sharply raising its Defense stat.
Effect:
Sharply raises user's Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
40
Metal Sound
Steel
--
85
40
Power
--
Acc
85
PP
40
Description
A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
Effect:
Sharply lowers opponent's Special Defense.
Affected By:
Protect
Yes
Magic Coat
Yes
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
Yes
44
Future Sight
Psychic
120
100
10
Power
120
Acc
100
PP
10
Description
Two turns after this move is used, a hunk of psychic energy attacks the target.
Effect:
Damage occurs 2 turns later.
Affected By:
Protect
No
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
TM Set
TM
Move
Type
Cat
Pwr
Acc
PP
TM11
Solar Beam
Grass
120
100
10
Power
120
Acc
100
PP
10
Description
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
Effect:
Charges on first turn, attacks on second.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Ground
Rock
Water
Not very effective on (.5x)
Bug
Steel
Flying
Poison
Grass
Fire
Dragon
TM17
Light Screen
Psychic
--
101
30
Power
--
Acc
101
PP
30
Description
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
Effect:
Halves damage from Special attacks for 5 turns.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TM18
Reflect
Psychic
--
101
20
Power
--
Acc
101
PP
20
Description
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
Effect:
Halves damage from Physical attacks for 5 turns.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TM19
Safeguard
Normal
--
101
25
Power
--
Acc
101
PP
25
Description
The user creates a protective field that prevents status conditions for five turns.
Effect:
The user's party is protected from status conditions.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
TM21
Rest
Psychic
--
101
10
Power
--
Acc
101
PP
10
Description
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
Effect:
User sleeps for 2 turns, but user is fully healed.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TM22
Rock Slide
Rock
75
90
10
Power
75
Acc
90
PP
10
Description
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Effect:
May cause flinching.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Bug
Ice
Flying
Fire
Not very effective on (.5x)
Fighting
Steel
Ground
TM24
Snore
Normal
50
100
15
Power
50
Acc
100
PP
15
Description
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Effect:
Can only be used if asleep. May cause flinching.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
Yes
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
TM25
Protect
Normal
--
101
10
Power
--
Acc
101
PP
10
Description
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Effect:
Protects the user, but may fail if used consecutively.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
TM32
Sandstorm
Rock
--
101
10
Power
--
Acc
101
PP
10
Description
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
Effect:
Creates a sandstorm for 5 turns.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
TM33
Rain Dance
Water
--
101
5
Power
--
Acc
101
PP
5
Description
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Effect:
Makes it rain for 5 turns.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
TM34
Sunny Day
Fire
--
101
5
Power
--
Acc
101
PP
5
Description
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Effect:
Makes it sunny for 5 turns.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
TM39
Facade
Normal
70
100
20
Power
70
Acc
100
PP
20
Description
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Effect:
Power doubles if user is burned, poisoned, or paralyzed.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
TM44
Imprison
Psychic
--
101
10
Power
--
Acc
101
PP
10
Description
If opposing Pokémon know any move also known by the user, they are prevented from using it.
Effect:
Opponent is unable to use moves that the user also knows.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TM48
Rock Tomb
Rock
60
95
15
Power
60
Acc
95
PP
15
Description
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
Effect:
Lowers opponent's Speed.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Bug
Ice
Flying
Fire
Not very effective on (.5x)
Fighting
Steel
Ground
TM57
Payback
Dark
50
100
10
Power
50
Acc
100
PP
10
Description
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
Effect:
Power doubles if the user was attacked first.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Psychic
Ghost
Not very effective on (.5x)
Fairy
Fighting
Dark
TM60
Power Swap
Psychic
--
101
10
Power
--
Acc
101
PP
10
Description
The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.
Effect:
User and opponent swap Attack and Special Attack.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TM61
Guard Swap
Psychic
--
101
10
Power
--
Acc
101
PP
10
Description
The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.
Effect:
User and opponent swap Defense and Special Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TM62
Speed Swap
Psychic
--
101
10
Power
--
Acc
101
PP
10
Description
The user exchanges Speed stats with the target.
Effect:
The user exchanges Speed stats with the target.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TM70
Trick Room
Psychic
--
101
5
Power
--
Acc
101
PP
5
Description
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Effect:
Slower Pokémon move first in the turn for 5 turns.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TM71
Wonder Room
Psychic
--
101
10
Power
--
Acc
101
PP
10
Description
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
Effect:
Swaps every Pokémon's Defense and Special Defense for 5 turns.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TM76
Round
Normal
60
100
15
Power
60
Acc
100
PP
15
Description
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Effect:
Power increases if teammates use it in the same turn.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
Yes
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
TM77
Hex
Ghost
65
100
10
Power
65
Acc
100
PP
10
Description
This relentless attack does massive damage to a target affected by status conditions.
Effect:
Inflicts more damage if the target has a status condition.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Psychic
Ghost
Not very effective on (.5x)
Dark
No effect on (0x)
Normal
TM81
Bulldoze
Ground
60
100
20
Power
60
Acc
100
PP
20
Description
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Effect:
Lowers opponent's Speed.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Electric
Fire
Rock
Steel
Poison
Not very effective on (.5x)
Grass
Bug
No effect on (0x)
Flying
TR Set
TR
Move
Type
Cat
Pwr
Acc
PP
TR10
Earthquake
Ground
100
100
10
Power
100
Acc
100
PP
10
Description
The user sets off an earthquake that strikes every Pokémon around it.
Effect:
Power is doubled if opponent is underground from using Dig.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Electric
Fire
Rock
Steel
Poison
Not very effective on (.5x)
Grass
Bug
No effect on (0x)
Flying
TR11
Psychic
Psychic
90
100
10
Power
90
Acc
100
PP
10
Description
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
Effect:
May lower opponent's Special Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
TR20
Substitute
Normal
--
101
10
Power
--
Acc
101
PP
10
Description
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
Effect:
Uses HP to creates a decoy that takes hits.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
TR25
Psyshock
Psychic
80
100
10
Power
80
Acc
100
PP
10
Description
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
Effect:
Inflicts damage based on the target's Defense, not Special Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
TR26
Endure
Normal
--
101
10
Power
--
Acc
101
PP
10
Description
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Effect:
Always left with at least 1 HP, but may fail if used consecutively.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
TR27
Sleep Talk
Normal
--
101
10
Power
--
Acc
101
PP
10
Description
While it is asleep, the user randomly uses one of the moves it knows.
Effect:
User performs one of its own moves while sleeping.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
TR33
Shadow Ball
Ghost
80
100
15
Power
80
Acc
100
PP
15
Description
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
Effect:
May lower opponent's Special Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Psychic
Ghost
Not very effective on (.5x)
Dark
No effect on (0x)
Normal
TR34
Future Sight
Psychic
120
100
10
Power
120
Acc
100
PP
10
Description
Two turns after this move is used, a hunk of psychic energy attacks the target.
Effect:
Damage occurs 2 turns later.
Affected By:
Protect
No
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
TR38
Trick
Psychic
--
100
10
Power
--
Acc
100
PP
10
Description
The user catches the target off guard and swaps its held item with its own.
Effect:
Swaps held items with the opponent.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TR40
Skill Swap
Psychic
--
101
10
Power
--
Acc
101
PP
10
Description
The user employs its psychic power to exchange Abilities with the target.
Effect:
The user swaps Abilities with the opponent.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TR46
Iron Defense
Steel
--
101
15
Power
--
Acc
101
PP
15
Description
The user hardens its body's surface like iron, sharply raising its Defense stat.
Effect:
Sharply raises user's Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
TR49
Calm Mind
Psychic
--
101
20
Power
--
Acc
101
PP
20
Description
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
Effect:
Raises user's Special Attack and Special Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
Yes
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
TR52
Gyro Ball
Steel
--
100
5
Power
--
Acc
100
PP
5
Description
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
Effect:
The slower the user, the stronger the attack.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Fairy
Rock
Ice
Not very effective on (.5x)
Water
Fire
Steel
Electric
TR70
Flash Cannon
Steel
80
100
10
Power
80
Acc
100
PP
10
Description
The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat.
Effect:
May lower opponent's Special Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Fairy
Rock
Ice
Not very effective on (.5x)
Water
Fire
Steel
Electric
TR76
Stealth Rock
Rock
--
101
20
Power
--
Acc
101
PP
20
Description
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
Effect:
Damages opponent switching into battle.
Affected By:
Protect
Yes
Magic Coat
Yes
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
TR77
Grass Knot
Grass
--
100
20
Power
--
Acc
100
PP
20
Description
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
Effect:
The heavier the opponent, the stronger the attack.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Ground
Rock
Water
Not very effective on (.5x)
Bug
Steel
Flying
Poison
Grass
Fire
Dragon
TR79
Heavy Slam
Steel
--
100
10
Power
--
Acc
100
PP
10
Description
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
Effect:
The heavier the user, the stronger the attack.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
Yes
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Fairy
Rock
Ice
Not very effective on (.5x)
Water
Fire
Steel
Electric
TR83
Ally Switch
Psychic
--
101
15
Power
--
Acc
101
PP
15
Description
The user teleports using a strange power and switches places with one of its allies.
Effect:
User switches with opposite teammate.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Dark
Move Tutor Set
Move
Type
Cat
Pwr
Acc
PP
Steel Beam
Steel
140
95
5
Power
140
Acc
95
PP
5
Description
The user fires a beam of steel that it collected from its entire body. This also damages the user.
Effect:
User loses 50% of its HP.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Fairy
Rock
Ice
Not very effective on (.5x)
Water
Fire
Steel
Electric
Max Moves
Move
Type
Cat
Pwr
Acc
PP
Max Strike
Normal
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat.
Effect:
Normal type Dynamax move. Lowers the target's Speed.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Not very effective on (.5x)
Rock
Steel
No effect on (0x)
Ghost
Max Guard
Normal
/
—
101
10
Power
--
Acc
101
PP
10
Description
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Effect:
Status category Dynamax move. Protects the user.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
No effect on (0x)
Ghost
Max Steelspike
Steel
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats.
Effect:
Steel type Dynamax move. Raises the team's Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Fairy
Rock
Ice
Not very effective on (.5x)
Water
Fire
Steel
Electric
Max Mindstorm
Psychic
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns.
Effect:
Psychic type Dynamax move. Summons Psychic Terrain.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Poison
Fighting
Not very effective on (.5x)
Psychic
Steel
No effect on (0x)
Dark
Max Overgrowth
Grass
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns.
Effect:
Grass type Dynamax move. Summons Grassy Terrain.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Ground
Rock
Water
Not very effective on (.5x)
Bug
Steel
Flying
Poison
Grass
Fire
Dragon
Max Quake
Ground
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats.
Effect:
Ground type Dynamax move. Increases the team's Special Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Electric
Fire
Rock
Steel
Poison
Not very effective on (.5x)
Grass
Bug
No effect on (0x)
Flying
Max Rockfall
Rock
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns.
Effect:
Rock type Dynamax move. Summons a sandstorm.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Bug
Ice
Flying
Fire
Not very effective on (.5x)
Fighting
Steel
Ground
Max Phantasm
Ghost
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat.
Effect:
Ghost type Dynamax move. Lowers the target's Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Psychic
Ghost
Not very effective on (.5x)
Dark
No effect on (0x)
Normal
Max Darkness
Dark
/
—
101
10
Power
--
Acc
101
PP
10
Description
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat.
Effect:
Dark type Dynamax move. Lowers the target's Special Defense.
Affected By:
Protect
Yes
Magic Coat
No
Snatch
No
Gravity
No
Makes Contact
No
Punching Move
No
Biting Move
No
Sound Move
No
Effectiveness
Types
Super effective on (2x)
Psychic
Ghost
Not very effective on (.5x)
Fairy
Fighting
Dark
Level up to 33
437
Bronzong
Steel
Psychic
Mineral Group
#582
Vanillite
#583
Vanillish
#584
Vanilluxe
#361
Snorunt
#362
Glalie
#478
Froslass
#343
Baltoy
#344
Claydol
#557
Dwebble
#558
Crustle
#622
Golett
#623
Golurk
#292
Shedinja
#599
Klink
#600
Klang
#601
Klinklang
#436
Bronzor
#437
Bronzong
#568
Trubbish
#569
Garbodor
#569
Garbodor (Gigantamax)
#837
Rolycoly
#838
Carkol
#839
Coalossal
#839
Coalossal (Gigantamax)
#524
Roggenrola
#525
Boldore
#526
Gigalith
#95
Onix
#208
Steelix
#597
Ferroseed
#598
Ferrothorn
#185
Sudowoodo
#878
Cufant
#879
Copperajah
#879
Copperajah (Gigantamax)
#562
Yamask-Galarian
#562
Yamask
#867
Runerigus
#563
Cofagrigus
#679
Honedge
#680
Doublade
#681
Aegislash (Shield Form)
#854
Sinistea
#855
Polteageist
#870
Falinks
#712
Bergmite
#713
Avalugg
#781
Dhelmise
#337
Lunatone
#338
Solrock
#874
Stonjourner
#884
Duraludon
#884
Duraludon (Gigantamax)
